Sumrak

Sumrak is a long-distance specialist, a flawless sniper created to never miss a shot. It performs at its best when hidden in the back line, blasting enemies down from the shadows.

AVAILABLE CARDS

Card
Camouflage
Part
Cortex
Type
Utility
Effect
Grants 30% dodge chance for 2 turns.
Distance
-
Target
Personal
Energy cost
10
Card
Aim
Part
Frontek
Type
Utility
Effect
Increases CRIT by 50 for 2 turns.
Distance
-
Target
Personal
Energy cost
10
Card
Mark prey
Part
Helmet
Type
Attack/utility
Effect
Deals 400 DMG and causes vulnerable to target enemy for 2 turns.
Distance
1
Target
Single enemy target
Energy cost
20
Card
Safety distance
Part
Kinetics
Type
Utility
Effect
Increases distance 1 for 1 turn.
Distance
-
Target
Personal
Energy cost
10
Card
Devastating shot
Part
Left gear
Type
Attack
Effect
Increases CRIT by 25, then deals 700 DMG to target enemy.
Distance
1-3
Target
Single enemy target
Energy cost
30
Card
Energy burst
Part
Right gear
Type
Attack
Effect
Deals 200 DMG to target enemy from 2 to 5 times at random.
Distance
1-2
Target
Single enemy target
Energy cost
20
Card
Lock-on and shoot
Part
Right gear
Type
Attack
Effect
Deals 200/400/600 DMG to target enemy depending on the target's position. Ignores target's distance.
Distance
1-3
Target
Single enemy target
Energy cost
25
Card
Power shot
Part
Left gear
Type
Attack
Effect
Grants preparation for 1 turn, then deals 1000 DMG to target enemy.
Distance
1-3
Target
Single enemy target
Energy cost
35
Card
Time bomb
Part
Cortex
Type
Attack
Effect
Causes time bomb to target enemy for 3 turns, dealing 500 DMG to each enemy when the counter becomes 0.
Distance
1-3
Target
Single enemy target
Energy cost
25
Card
Flash grenade
Part
Frontek
Type
Utility
Effect
30% disable chance to each enemy for 1 turn.
Distance
-
Target
Enemy area
Energy cost
25
Card
Deadly accuracy
Part
Helmet
Type
Utility
Effect
Increases critical hit DMG by 50% and CRIT by 20 for 2 rounds.
Distance
-
Target
Personal
Energy cost
20
Card
Overclock
Part
Kinetics
Type
Utility
Effect
Increases AP by 20 and SPD by 20 for 2 turns.
Distance
-
Target
Personal
Energy cost
15