Exobots: Omens Of Steel
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On this page
  • STRONGHOLD
  • DEATHBRINGER
  • RENOVATOR
  • CODEBREAKER
  • GROUNDSMASHER
  • SUMRAK
  • NETSHADOW
  • SCRAPMASTER
  • DATASHAPER

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  1. GAME STAGES
  2. Alpha

Cards

All cards available on Exobots are posted in this section, sorted by Exobot type as follows:

PreviousEnemiesNextBeta

Last updated 1 year ago

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STRONGHOLD

DEATHBRINGER

RENOVATOR

CODEBREAKER

GROUNDSMASHER

SUMRAK

NETSHADOW

SCRAPMASTER

DATASHAPER

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Anti-tank calibre

Left gear

Attack

600 DMG, then 300 DMG to the enemy behind

1

Single enemy

35

Assault protocol

Frontek

Utility

CRIT +25 and SPD +15 for 1 turn

-

Personal

10

Barrage

Kinetics

Attack

300 DMG, then 350 DMG to a random enemy

2

Single enemy

20

Burning gust

Right gear

Attack

300 DMG and 50% burn (200 DMG) for 1 turn

-

Enemy area

35

Call to arms

Helmet

Utility

AP +20 for 2 turns

-

Ally area

20

Countermeasures

Kinetics

Utility

Decoy for 2 turns

-

Personal

10

Devastating blast

Right gear

Attack

700 DMG

2

Single enemy

30

Hunting protocol

Helmet

Utility

Suppress heal and utility for 1 turn and scavenger for 2 turns

-

Single enemy

15

Killer instinct

Cortex

Utility

AP +30 for 1 turn

-

Personal

15

Neutrons Ray

Cortex

Attack

DMG from 800 to 400 depending on target's current HP, dealing more DMG when the HP is lower

1

Single enemy

30

Payback

Frontek

Utility

Counterattack for 2 turns

-

Personal

15

Piercing shots

Left gear

Attack

500 DMG

1

Single enemy

20

Cleanse

Cortex

Heal

Removes all debuffs

-

Ally area

30

Damage transfer

Frontek

Attack

DMG from 0 to 1000 depending on the HP this Exobot is missing

1

Single enemy

20

Emergency protocol

Cortex

Utility

Resist for 1 turn

-

Personal

10

Energy drain

Left gear

Attack

400 DMG, 50% drain

2

Single enemy

15

Gear switch

Kinetics

Utility

SPD +20 for 2 turns

-

Personal

10

Nanobots swarm

Left gear

Heal/Attack

300 DMG and heal 300 HP

-

Enemy area

35

Precision laser

Frontek

Attack

400 DMG

2

Single enemy

10

Rebuild

Helmet

Heal

Heal 800 HP

-

Personal

35

Regenerate

Right gear

Heal

Regenerate for 2 turns

-

Ally area

25

Renovate

Right gear

Heal

Heal 500 HP

-

Personal

25

Surgical laser

Helmet

Utility/Attack

CRIT +15 for 2 turns, then 400 DMG

2

Single enemy

20

Trample

Kinetics

Attack

400 DMG

1

Single enemy

15

Beta beam

Helmet

Attack

700 DMG

1

Single enemy

20

Crippling beam

Frontek

Utility/Attack

300 DMG and 25% disable for 1 turn

2

Single enemy

15

Cyber-infection

Left gear

Attack

Infection (300 DMG) for 2 turns

2

Single enemy

10

Discharge

Left gear

Utility

Energy -30

-

Single enemy

15

Energy overload

Kinetics

Utility

Energy +50

-

Personal

15

Gravity well

Right gear

Attack

600 DMG

2

Single enemy

25

Hacker protocol

Cortex

Utility/Attack

300 DMG and suppress attack for 1 turn

2

Single enemy

15

Harmful frequency

Cortex

Attack

400 DMG

2

Single enemy

15

Reflect

Right gear

Utility

Reflect for 2 turns

-

Personal

30

Short-circuit

Frontek

Utility

Stun for 1 turn

3

Single enemy

15

Spreading fire

Kinetics

Attack

Burn (200 DMG) for 3 turns

-

Enemy area

15

Stock up

Helmet

Utility

Draw 4 cards

-

Personal

20

Acid rain

Frontek

Attack

Acid (200 DMG) for 3 turns

-

Enemy area

15

Aegis protocol

Cortex

Utility

Range -1 for 1 turn

-

Enemy area

10

Break defenses

Helmet

Utility

50% vulnerable 50% DEF -20 for 2 turns

-

Enemy area

20

Bury

Helmet

Attack

400 DMG

-

Enemy area

30

Covered attack

Right gear

Utility/Attack

300 DMG and DEF +20 for 2 turns

1

Single enemy

15

Earthquake

Kinetics

Attack

50% stun for 1 turn

-

Enemy area

25

Electromagnetic field

Frontek

Attack

300 DMG

-

Enemy area

25

Gamma ray

Cortex

Attack

500 DMG

2

Single enemy

20

Grab

Left gear

Utility/Attack

400 DMG and switch 1 (forward)

3

Single enemy

20

Gravel storm

Kinetics

Attack

150 DMG from 1 to 6 hits

1

Single enemy

25

Ground slam

Right gear

Attack

300 DMG

-

Enemy area

25

Iron grip

Left gear

Utility

SPD = 0 for 2 turn

-

Single enemy

10

Aim

Frontek

Utility

Crit +20 for 2 turns

-

Personal

10

Camouflage

Cortex

Utility

30% Dodge for 2 turns

-

Personal

10

Deadly accuracy

Helmet

Utility

CRIT DMG +50% and CRIT +20 for 2 turns

-

Personal

20

Devastating shot

Left gear

Attack

CRIT +25 and 700 DMG

3

Single enemy

30

Energy burst

Right gear

Attack

200 DMG from 2 to 5 hits

2

Single enemy

20

Flash grenade

Frontek

Utility

300 DMG, then 30% disable for 1 turn

-

Enemy area

25

Lock-on and shoot

Right gear

Attack

200 DMG multiplied by 1, 2 or 3 depending on target's position

3

Single enemy

25

Mark prey

Helmet

Attack

400 DMG and vulnerable for 2 turns

1

Single enemy

20

Overclock

Kinetics

Utility

AP +20 and SPD +20 for 2 turns

-

Personal

15

Power shot

Left gear

Attack

Preparation for 1 turn, then 1000 DMG

3

Single enemy

35

Safety distance

Kinetics

Utility

Distance +1 for 1 turn

-

Personal

10

Time bomb

Cortex

Attack

Time bomb (700 DMG to each enemy) for 3 turns

3

Single enemy

25

Acid blade

Left gear

Attack

500 DMG and acid (200 DMG) for 1 turn

1

Single enemy

20

Extract

Cortex

Attack

400 DMG and steal 50% energy

2

Single enemy

25

Find weakness

Helmet

Utility

50% vulnerable for 2 turns

-

Enemy area

15

Hacking blade

Left gear

Attack

400 DMG

1

Single enemy

10

Lethal protocol

Helmet

Utility

SPD +30 and surprise attack for 1 turn

-

Personal

15

Mug

Cortex

Utility/Attack

400 DMG and discard 1 card

2

Single enemy

20

Phase out

Frontek

Utility

100% dodge for 1 turn

-

Personal

25

Pristine laser

Frontek

Attack

500 DMG

2

Single enemy

15

Retreat

Kinetics

Utility

Switch (to back row) and distance +1 for 1 turn

-

Personal

10

Smoke screen

Right gear

Utility

50% dodge for 1 turn

-

Ally area

20

Stalk

Kinetics

Attack

500 DMG

3

Single enemy

20

Thievery

Right gear

Attack

400 DMG and steal (1 buff)

1

Single enemy

15

Armor

Right gear

Utility

Shield (500 HP)

-

Personal

15

Ballistic missile

Kinetics

Attack

600 DMG

1

Single enemy

20

Comeback protocol

Frontek

Attack

400 DMG and shield (equal to DMG dealt)

2

Single enemy

25

Economize

Cortex

Utility

Optimize 5 for 2 turns

-

Personal

10

Fix

Kinetics

Utility

Removes all debuffs

-

Personal

20

Healing beacon

Helmet

Utility

Taunt and regenerate for 2 turns

-

Personal

15

Incendiary bomb

Helmet

Attack

600 DMG and 50% burn for 1 turn

2

Single enemy

30

Lava geyser

Right gear

Attack

500 DMG and melt (15% max HP DMG) for 2 turns

1

Single enemy

30

Particle beam

Cortex

Attack

400 DMG

1

Single enemy

15

Perfect ammo

Left gear

Attack

Burn (200 DMG), acid (200 DMG) and infection (300 DMG) for 1 turn

2

Single enemy

35

Shielding

Frontek

Utility

Shield (200 HP)

-

Ally area

15

Special ammo

Left gear

Attack

Deals 600 DMG and sets DEF to 0 for 1 turn or for 1 attack to target enemy.

2

Single enemy

25

Accelerating attack

Kinetics

Utility/Attack

400 DMG and SPD +10 for 1 turn

-

Enemy area

20

Break down

Frontek

Utility/Attack

Removes all buffs, 200 DMG for each buff removed

2

Single enemy

30

Check-up

Right gear

Heal

Heals 400 HP and removes a debuff at random

-

Personal

15

Contagious damage

Left gear

Attack

600 DMG and 50% infection (300 DMG) to each other enemy for 1 turn

1

Single enemy

30

Good deal

Frontek

Utility

Optimize 100% to a card at random for 2 turns

-

Personal

15

Improved cleansing

Helmet

Utility/Heal

Removes all damaging debuffs and resets all buffs

-

Ally area

30

Opportunity attack

Kinetics

Utility

Counterattack for 2 turns

-

Personal

20

Penetrating attack

Cortex

Attack

500 DMG

1

Single enemy

15

Smart healing

Cortex

Heal

Heal from 200 HP to 400 HP depending on target's current HP, healing more when the HP is lower

-

Personal

15

Sticky bomb

Left gear

Attack

400 DMG

-

Enemy area

25

Surprise shot

Right gear

Attack

400 DMG and 15% acid, 15% burn, 15% infection and 15% melt for 1 turn

2

Single enemy

20

Team attack

Helmet

Attack

300 DMG for each ally alive

2

Single enemy

25

Draining vortex

Helmet

Attack/Heal

250 DMG, 50% drain

-

Personal

20

Energy wall

Helmet

Utility

Def +25 for 2 turns

-

Ally area

20

Guardian

Kinetics

Utility

Switch (to front row) and taunt for 1 turn

-

Personal

15

Harmful light

Cortex

Attack

600 DMG

1

Single enemy

25

Laser recoil

Left gear

Attack

500 DMG

2

Single enemy

20

Resistance protocol

Frontek

Utility

Resist for 2 turns

-

Personal

10

Scatter beam

Frontek

Attack

400 DMG

-

Enemy area

25

Seismic shift

Kinetics

Attack

300 DMG

-

Enemy area

15

Self-repair

Left gear

Heal

Heal 300 HP

-

Personal

15

Shield strike

Right gear

Attack

500 DMG

1

Single enemy

15

Solid shield

Right gear

Utility

Shield (500 HP)

-

Personal

10

Unbreakable barrier

Cortex

Utility

Taunt for 2 turns

1-2

Personal

25

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