Netshadow

Netshadow is a roguery specialist able to steal enemy buffs, their energy, or even destroy their cards. Make sure to watch your back from this sneaky master of the shadows.

AVAILABLE CARDS

Card
Thievery
Part
Right gear
Type
Attack
Effect
Deals 400 DMG and steals a random positive effect to taget enemy.
Distance
1
Target
Single enemy target
Energy cost
15
Card
Acid blade
Part
Left gear
Type
Attack
Effect
Deals 500 DMG to target enemy and causes acid, dealing 200 DMG for 1 turn.
Distance
1
Target
Single enemy target
Energy cost
20
Card
Extract
Part
Cortex
Type
Attack
Effect
Deals 400 DMG to target enemy and steals 50% of current energy points.
Distance
2
Target
Single enemy target
Energy cost
25
Card
Phase out
Part
Frontek
Type
Utility
Effect
Grants 100% dodge chance for 1 turn.
Distance
-
Target
Personal
Energy cost
25
Card
Lethal protocol
Part
Helmet
Type
Utility
Effect
Increases SPD by 30 and grants surprise attack for 1 turn, dealing 400 DMG to a random enemy if acts first.
Distance
-
Target
Personal
Energy cost
15
Card
Stalk
Part
Kinetics
Type
Utility
Effect
Increases range by 2 and increases AP by 30 for 1 turn.
Distance
-
Target
Personal
Energy cost
15
Card
Smoke screen
Part
Right gear
Type
Utility
Effect
Grants 50% dodge chance to all allies for 1 turn.
Distance
-
Target
Ally area
Energy cost
20
Card
Hacking blade
Part
Left gear
Type
Attack
Effect
Deals 400 DMG and resets all negative effects to target enemy.
Distance
1
Target
Single enemy target
Energy cost
15
Card
Mug
Part
Cortex
Type
Attack
Effect
Deals 400 DMG and discards a card at random to target enemy.
Distance
2
Target
Single enemy target
Energy cost
20
Card
Blinding laser
Part
Frontek
Type
Attack/Utility
Effect
Deals 500 DMG and causes 50% miss chance for 1 turn to target enemy.
Distance
2
Target
Single enemy target
Energy cost
20
Card
Retreat
Part
Kinetics
Type
Utility
Effect
Switches to the back row and increases distance by 1 for 1 turn.
Distance
-
Target
Personal
Energy cost
10
Card
Find weakness
Part
Helmet
Type
Utility
Effect
50% chance to cause vulnerable for 2 turns to each enemy.
Distance
-
Target
Enemy area
Energy cost
15