Stronghold
Stronghold is an unbreakable barrier in itself. It’s the guardian and protector. Focused on defense not only for itself, but for its whole squad.
Last updated
Stronghold is an unbreakable barrier in itself. It’s the guardian and protector. Focused on defense not only for itself, but for its whole squad.
Last updated
*NOTE: The playing cards are constantly being updated, the information that appears in the game may not correspond to this guide.
Draining vortex
Helmet
Attack/Heal
250 DMG, 50% drain
-
Personal
20
Energy wall
Helmet
Utility
Def +25 for 2 turns
-
Ally area
20
Guardian
Kinetics
Utility
Switch (to front row) and taunt for 1 turn
-
Personal
15
Harmful light
Cortex
Attack
600 DMG
1
Single enemy
25
Laser recoil
Left gear
Attack
500 DMG
2
Single enemy
20
Resistance protocol
Frontek
Utility
Resist for 2 turns
-
Personal
10
Scatter beam
Frontek
Attack
400 DMG
-
Enemy area
25
Seismic shift
Kinetics
Attack
300 DMG
-
Enemy area
15
Self-repair
Left gear
Heal
Heal 300 HP
-
Personal
15
Shield strike
Right gear
Attack
500 DMG
1
Single enemy
15
Solid shield
Right gear
Utility
Shield (500 HP)
-
Personal
10
Unbreakable barrier
Cortex
Utility
Taunt for 2 turns
1-2
Personal
25