> For the complete documentation index, see [llms.txt](https://exobots.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://exobots.gitbook.io/docs/introduction/exobots/renovator.md).

# Renovator

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### **AVAILABLE CARDS**

*<mark style="color:red;">\*NOTE:</mark>* The playing cards are constantly being updated, the information that appears in the game may not correspond to this guide.

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<table data-view="cards"><thead><tr><th>Card</th><th>Part</th><th>Type</th><th>Effect</th><th>Distance</th><th>Target</th><th>Energy cost</th></tr></thead><tbody><tr><td><strong>Cleanse</strong></td><td>Cortex</td><td>Heal</td><td>Removes all debuffs</td><td>-</td><td>Ally area</td><td>30</td></tr><tr><td><strong>Damage transfer</strong></td><td>Frontek</td><td>Attack</td><td>DMG from 0 to 1000 depending on the HP this Exobot is missing</td><td>1</td><td>Single enemy</td><td>20</td></tr><tr><td><strong>Emergency protocol</strong></td><td>Cortex</td><td>Utility</td><td>Resist for 1 turn</td><td>-</td><td>Personal</td><td>10</td></tr><tr><td><strong>Energy drain</strong></td><td>Left gear</td><td>Attack</td><td>400 DMG, 50% drain</td><td>2</td><td>Single enemy</td><td>15</td></tr><tr><td><strong>Gear switch</strong></td><td>Kinetics</td><td>Utility</td><td>SPD +20 for 2 turns</td><td>-</td><td>Personal</td><td>10</td></tr><tr><td><strong>Nanobots swarm</strong></td><td>Left gear</td><td>Heal/Attack</td><td>300 DMG and heal 300 HP</td><td>-</td><td>Enemy area</td><td>35</td></tr><tr><td><strong>Precision laser</strong></td><td>Frontek</td><td>Attack</td><td>400 DMG</td><td>2</td><td>Single enemy</td><td>10</td></tr><tr><td><strong>Rebuild</strong></td><td>Helmet</td><td>Heal</td><td>Heal 800 HP</td><td>-</td><td>Personal</td><td>35</td></tr><tr><td><strong>Regenerate</strong></td><td>Right gear</td><td>Heal</td><td>Regenerate for 2 turns</td><td>-</td><td>Ally area</td><td>25</td></tr><tr><td><strong>Renovate</strong></td><td>Right gear</td><td>Heal</td><td>Heal 500 HP</td><td>-</td><td>Personal</td><td>25</td></tr><tr><td><strong>Surgical laser</strong></td><td>Helmet</td><td>Utility/Attack</td><td>CRIT +15 for 2 turns, then 400 DMG</td><td>2</td><td>Single enemy</td><td>20</td></tr><tr><td><strong>Trample</strong></td><td>Kinetics</td><td>Attack</td><td>400 DMG</td><td>1</td><td>Single enemy</td><td>15</td></tr></tbody></table>
