Renovator

Renovator is the main repairing unit. It will work as the squad’s healer and make sure its comrades stay in top condition during the fight.

AVAILABLE CARDS

Card
Cleanse
Part
Cortex
Type
Heal
Effect
Removes all negative status effects from all allies.
Distance
-
Target
Ally area
Energy cost
30
Card
Damage transfer
Part
Frontek
Type
Attack
Effect
Deals 100 DMG for every 10% of HP lost.
Distance
1
Target
Single enemy target
Energy cost
20
Card
Lens interference
Part
Helmet
Type
Utility
Effect
All enemies have 25% miss chance on their next attack for 2 turns.
Distance
-
Target
Enemy area
Energy cost
15
Card
Gear switch
Part
Kinetics
Type
Utility
Effect
Increases SPD by 20 and grants 15% dodge for 2 turns to target ally.
Distance
-
Target
Single ally target
Energy cost
10
Card
Energy drain
Part
Left gear
Type
Attack/Heal
Effect
Deals 400 DMG to target enemy and heals for half the damage inflicted.
Distance
1-2
Target
Single enemy target
Energy cost
15
Card
Renovate
Part
Right gear
Type
Heal
Effect
Heals 500 HP to target ally.
Distance
-
Target
Single ally target
Energy cost
25
Card
Regenerate
Part
Right gear
Type
Heal
Effect
Grants regenerate to all allies, healing 200 HP for 2 rounds.
Distance
-
Target
Ally area
Energy cost
25
Card
Restoration aura
Part
Left gear
Type
Heal
Effect
Heals 300 HP to all allies.
Distance
-
Target
Ally area
Energy cost
30
Card
Emergency protocol
Part
Cortex
Type
Utility
Effect
Grants resist to target ally for 1 round.
Distance
-
Target
Single ally target
Energy cost
10
Card
Boosting wave
Part
Frontek
Type
Utility
Effect
Increases AP by 30, DEF by 25, CRIT by 10 and SPD by 10 to target ally for 2 rounds.
Distance
-
Target
Single ally target
Energy cost
25
Card
Rebuild
Part
Helmet
Type
Heal
Effect
Heals 800 HP to target ally.
Distance
-
Target
Single ally target
Energy cost
35
Card
Trample
Part
Kinetics
Type
Attack/Utility
Effect
Deals 400 DMG and decreases SPD by 20 for 2 turns to target enemy.
Distance
1
Target
Single enemy target
Energy cost
15