Beta v0.30.2
Added new Exobot Scrapmaster, with 12 new cards, new mechanics never before seen in Exobots, new animations and new SFX.
Various fixes on previous cards.
Added new effects.
Added new combat animations.
New Exobots inventory view.
Developers note: We have added certain parameters that will make your inventory more pleasant to navigate as well as better recognize the Exobots.
Fixed some bugs related to the merge of the Exobots.
New "Add To Merge" button in the Exobot details screen.
Developers note: This button will not be available for robots that have already reached the maximum Merges. At the same time, from the 'Merge' window you will not see the Exobots with the maximum number of Merges already reached, making the user experience easier.
Updated the visuals of the enemies, with new animations and designs in Slum Brawl.
Fixed some bugs related to the matchmaking.
Fixed some bugs related to the turns reading.
Improved cards animations.
Some graphics improvements.
Some sound fixes and improvements.
Performance improvements.
Improved visuals in large screens
Changes to the menu to make it more accessible to all mobile devices.
New logo screen
Added passive game mechanic: Decay. Now ranged attacks will do less damage the farther away the enemy is. That is to say, an Exobot in position 3 (back of the squad) will suffer less damage from area attacks than the one placed in the front positions.
Added more damage cards.
Developers note: We thought that some Exobot combinations were weak in terms of damage cards, so we have increased the minimum number of damage cards that can be used per Exobot from 3 to 6.
New formula implemented for life and defense.
Developers note: Life and defense was extremely strong in certain combinations so we have reduced the defense value and the maximum life values that can be achieved.
Marketplace notes:
Improvements in the marketplace have been constant over the weeks but we continue to work to make the experience as rewarding as possible for users.
Last updated